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元宇宙中的对话:网络交流的体现未来

English | 262 pages | Bloomsbury Academic (August 22, 2024) | 1350338516 | PDF | 6 Mb

How do metaverse technologies change how we communicate with each other? This book explores how existing metaverse technologies affect our communication, both verbal and non-verbal, as well as the ramifications of these effects. Communication is central to the human experience, and how we currently communicate (and will communicate) can affect our sense of identity and relationships with others, which can have huge long term societal repercussions. Utilising methods of digital ethnography and linguistic landscape, this book takes an in-depth look at what exactly the metaverse is—or will be—and tracks the technological and societal trends that surround it. To do so, it questions what differentiates the metaverse from earlier connected virtual worlds like World of Warcraft or Second Life, and features extracts from interviews with the users and developers of current metaverses, such as Roblox, Minecraft, and Gather.town. It also investigates the impact of the pandemic in changing and accelerating how we communicate in virtual spaces.

中文|262页|Bloomsbury Academic(2024年8月22日)|1350338516|PDF|6 Mb元宇宙技术如何改变我们彼此交流的方式?本书探讨了现有的元宇宙技术如何影响我们的交流,包括言语和非言语交流,以及这些影响的后果。沟通是人类体验的核心,我们目前的沟通方式(以及未来的沟通方式)会影响我们的身份感和与他人的关系,这可能会产生巨大的长期社会影响。本书利用数字人种学和语言景观的方法,深入探讨了元宇宙究竟是什么,或者将是什么,并跟踪了围绕它的技术和社会趋势。为此,它质疑元宇宙与《魔兽世界》或《第二人生》等早期互联虚拟世界的区别,并从对Roblox、Minecraft和Gather.town等当前元宇宙的用户和开发者的采访中摘录了一些特征。它还研究了疫情对改变和加速我们在虚拟空间中的沟通方式的影响。
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